The Legend´s End: Day 33

Today I had better progress then the days before. I created a first (very provisional at all) part of the boss fight and made a little scripting for the camera. By the help of this the game should look some more epic and better orchestrated. I programmed the gameplay with Kismet and some triggers.
Also the camera was (far easy) created with Kismet. Every time the player activates a specific trigger, the next camera (which are all just placed in the level) becomes “CamTarget”.

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